Skyrim Se First Person Camera
Here is a video showing the problem.
The first person camera isn't in the center of the head (or you'd see the back of your eyeballs, which can happen briefly during the first/third switch), so there's always going to be the possibility that the camera will be beyond the collision surface of the player's head and get beyond where that can go. These Skyrim console commands and cheats will help you skip quests, re-spec your character, or alter the game world There is a lot going on underneath the hood of Skyrim, and if you are feeling a.
For some reason the first person mode is really messed up, aiming a bow in third person is also quite strange.I have tried a few first person enhancement mods and in the end disabled them all, I also installed the XP32 mod, but the problem still persists even after disabling all those mods.
Here is a list of mods that are installed through the Nexus Mod Manager.
I have used these mods in the past on different Skyrim copies with no problems.
aytimothy5 Answers
I had the exact same problem. To add onto what akselmo said, it is indeed Immersive First Person View which causes the trouble. The problem is that you failed one simple but crucial step before uninstalling - making sure you were not in first person view. The fix is simple: load up the save with IFPV then switch to third person view and save and quit, then remove IFPV. That's it. It even says to do this on the nexus page, something which I also initially missed: http://www.nexusmods.com/skyrim/mods/49036/
Lesson learned: read a mod's uninstall guide before uninstalling because weird things could arise.
Quoting from the Nexus Page:
After uninstalling things are bad overall with first person view (camera in clouds, camera on horse feet, bow aiming goes extra far, camera is bouncing around, ...)
Make sure the DLL file from Data/SKSE/Plugins/FirstPersonPlugin.dll got removed properly. Make sure you are not using Joy of perspective skeleton. Make sure you were not in my mod's first person view on that save game when you uninstalled.
So you might want to check for that .dll file
MBraedleyUninstall all mods and clear out all mod .esps from your Skyrim data folder. If the problem persists, and you are playing through steam, verify the integrity of the game cache.
If you have had Immersive First person activated, make sure you have pressed the 'reset defaults (show head)' in the SkyUI Mod Configuration settings.
I am not sure about the Joy of Perspective mod but if it has an uninstall button (some mods have these) in the same SkyUI Mod Config settings, press that first before uninstalling the mod completely.
So you may need to reactivate the mod, reset the mods settings to default/press the uninstall button, enable the normal first person view or third person view before saving and then quit the game and uninstall the mod.
Also make sure that even if it's deactivated in Nexus Mods list, it could still be active in the mod list. There could also be a SKSE script that you have to delete.
The fix is a pretty simple one: You want to go to the save with IFPV, go to third person then save and quit, (MAKE SURE YOU SAVE OR IT WON'T WORK) And there you go... Simple as that!
Lesson Learned, Always, ALWAYS, Do what the mod uninstalling process says
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[Camera]
bDisableAutoVanityMode
bDisableAutoVanityMode toggles the vanity camera that spins around the player character after a period of inactivity. Setting this to 1 will disable the vanity camera whereas setting this to 0 will enable it. Changing this on an existing save will have no effect.
Default is 0.
bDragonCameraTargetPlayer
bDragonCameraTargetPlayer was added with the official 1.8 patch.
Default is 1.
bReturnTo1stPersonFromVanity
bReturnTo1stPersonFromVanity is believed to be unused by the game. In testing, no difference was noticed.
Default is 0.
f1st3rdSwitchDelay
f1st3rdSwitchDelay sets the maximum transition delay for switching between first and third person views. Setting it to 0 will cause the switch to be instant, but will be extremely close to the character. It is recommended to adjust fMouseWheelZoomSpeed instead.
Default is 0.25.
f1stPitchOffsetMouseFollowSpeed
Default is 15.
f1stPitchOffsetMouseMaxLag
Default is 4.
f1stPitchOffsetMultOffAccel
Default is 1.
f1stPitchOffsetMultOffMaxSpeed
Default is 1.
f1stPitchOffsetMultOnAccel
Default is 0.5.
f1stPitchOffsetMultOnMaxSpeed
Default is 0.6000000238.
f1stPitchOffsetTarget
Default is 0.75.
fActorFadeOutLimit
Default is 30.
fAutoVanityIncrement
fAutoVanityIncrement sets the speed at which the vanity camera spins around the player character with values lower than the default reducing the speed and values higher than the default increasing the speed.
Default is 0.0099999998.
fAutoVanityModeDelay
fAutoVanityModeDelay sets the the time delay in seconds after which the vanity camera that spins around the player character when idle is shown. With the default value, the vanity camera activates when the player character is inactive for 120 seconds.
Default is 120.
fCameraCasterBleedOutSize
Default is 5.
fCameraCasterSize
Default is 15.
fCameraCasterTargetSize
Default is 20.
fCharControllerCheckHeightOffset
Default is 124.
fChaseCameraMaxAngle
Default is 30.
fChaseCameraSpeed
Default is 10.
fCollisionRecoveryMinDist
Default is 4000.
fCollisionRecoverySpeed
Default is 3.
fDefaultAutoVanityZoom
fDefaultAutoVanityZoom sets the distance between the vanity camera and player character, with values lower than default zooming in closer to the player character, and values higher than default zooming out farther away from the player character.
Default is 300.
fDragonCameraDollyTime
fDragonCameraDollyTime was added with the official 1.8 patch.
Default is 0.75.
fDragonMaxAngleBeforeTurn
fDragonMaxAngleBeforeTurn was added with the official 1.8 patch.
Default is 90.
fFirstPersonDisablePOVLerpDPS
Default is 2.
fFirstPersonSittingAngleLimit
Default is 1.5707963705.
fFirstPersonSittingRotationSpeed
Default is 0.1000000015.
fFreeCameraRotationSpeed
Default is 3.
fFreeCameraRunSpeed
Default is 2.
fFreeCameraTranslationSpeed
Default is 20.
fFreeCameraTriggerDeadzone
Default is 0.1000000015.
fFreeRotationSpeed
Skyrim First Person Camera Console Command
Default is 3.
fFurnitureCameraAngle
Default is 0.3926990926.
fFurnitureCameraZoom
Default is 250.
fHorseDismountYawCorrection
Default is 0.3199999928.
fHorseMaxAngleBeforeTurn
Default is 90.
fLookingSpeed
Default is 0.1000000015.
fMinCurrentZoom
fMinCurrentZoom sets the minimum zoom in third person mode.
Default is -0.200000003.
fMouseWheelZoomIncrement
fMouseWheelZoomIncrement sets how far zooming with the mouse wheel will go for each turn. It does not expand the zoom range.
Default is 0.075000003.
fMouseWheelZoomMinDelta
fMouseWheelZoomMinDelta is believed to be unused by the game. In testing, no difference was noticed.
Default is 0.0049999999.
fMouseWheelZoomSpeed
fMouseWheelZoomSpeed sets the transition speed when zooming in and out in third person mode. This also affects how fast the transition from first to third person occurs.
Default is 0.8000000119.
fOverShoulderCombatAddY
fOverShoulderCombatAddY sets the amount of zoom while in combat mode.
Default is -100.
fOverShoulderCombatPosX
fOverShoulderCombatPosX sets the the camera position along the x-axis (to the right or to the left) in relation to the player character while in combat mode.
Default is 0.
fOverShoulderCombatPosZ
fOverShoulderCombatPosX sets the the camera height in relation to the player character while in combat mode.
Default is 20.
fOverShoulderDragonAddY
fOverShoulderDragonAddY was added with the official 1.8 patch. fOverShoulderDragonAddY sets the amount of zoom while riding a dragon.
Default is -600.
fOverShoulderDragonPosX
fOverShoulderDragonPosX was added with the official 1.8 patch. fOverShoulderDragonPosX sets the the camera position along the x-axis (to the right or to the left) in relation to the player character while riding a dragon.
Default is 0.
fOverShoulderDragonPosZ
fOverShoulderDragonPosZ was added with the official 1.8 patch. fOverShoulderDragonPosZ sets the the camera height in relation to the player character while riding a dragon.
Default is 0.
fOverShoulderHorseAddY
fOverShoulderHorseAddY sets the amount of zoom while riding a horse.
Default is -300.
fOverShoulderHorsePosX
fOverShoulderHorsePosX sets the the camera position along the x-axis (to the right or to the left) in relation to the player character while riding a horse.
Default is 0.
fOverShoulderHorsePosZ
fOverShoulderHorsePosZ sets the the camera height in relation to the player character while riding a horse.
Default is 0.
fOverShoulderPosX
fOverShoulderHorsePosX sets the the camera position along the x-axis (to the right or to the left) in relation to the player character.
Default is 30.
fOverShoulderPosZ
fOverShoulderPosZ sets the the camera height in relation to the player character.
Default is -10.
fPitchZeroBlendTime
Default is 0.75.
fPitchZoomOutMaxDist
Default is 100.
fShoulderDollySpeed
Default is 3.
fThumbstickZoomSpeed
Default is 0.0500000007.
fTweenCamRotAngle
Default is 0.0500000007.
fTweenCamRotClosingSpeed
Default is 10.
fTweenCamRotSpeed
Default is 4.
Skyrim First Person Camera Bug
fTweenCamZoomFOVMod
Default is 10.
fTweenCamZoomSpeed
Default is 25.
fVanityModeMaxDist
Default is 600.
fVanityModeMaxDistFlyMult
fVanityModeMaxDistFlyMult was added with the official 1.8 patch.
Default is 4.
fVanityModeMinDist
Default is 155.
fVanityModeMinDistFly
fVanityModeMinDistFly was added with the official 1.8 patch.
Default is 1200.
fWorkbenchCameraPitch
Default is 0.5.
fWorkbenchCameraTranslateX
Default is 0.
fWorkbenchCameraTranslateY
Default is 50.
fWorkbenchCameraTranslateZ
Default is -50.
fWorkbenchCameraYaw
Default is -1.
fWorkbenchCameraZoom
Default is 100.
iAnimatedTransitionMillis
Default is 1000.
iBleedoutTransitionMillis
Default is 500.
iHorseTransitionMillis
Default is 500.